In this project a human robot interaction system was developed in order to let people naturally play rock-paper-scissors games against a smart robotic opponent. The robot does not perform random choices, the system is able to analyze the previous rounds trying to forecast the next move. A Machine Learning algorithm based on Gaussian Mixture Model (GMM) allows us to increase the percentage of robot victories. This is a very important aspect in the natural interaction between human and robot, in fact, people do not like playing against “stupid” machines, while they are stimulated in confronting with a skilled opponent.
Towards Smart Robots: Rock-Paper-Scissors Gaming versus Human Players
MICHIELETTO, STEFANO;MENEGATTI, EMANUELE
2013
Abstract
In this project a human robot interaction system was developed in order to let people naturally play rock-paper-scissors games against a smart robotic opponent. The robot does not perform random choices, the system is able to analyze the previous rounds trying to forecast the next move. A Machine Learning algorithm based on Gaussian Mixture Model (GMM) allows us to increase the percentage of robot victories. This is a very important aspect in the natural interaction between human and robot, in fact, people do not like playing against “stupid” machines, while they are stimulated in confronting with a skilled opponent.File in questo prodotto:
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