CIMAN, MATTEO
CIMAN, MATTEO
A Serious Game to Persuade People to Use Stairs
2014 Aiolli, Fabio; Ciman, Matteo; Donini, Michele; Gaggi, Ombretta
An empirical analysis of energy consumption of cross-platform frameworks for mobile development
2016 Ciman, Matteo; Gaggi, Ombretta
Can a Game improve People's Lives? The case of Serious Games.
2015 Bujari, Armir; Ciman, Matteo; Gaggi, Ombretta; Palazzi, CLAUDIO ENRICO
ClimbTheWorld: Real-time stairstep counting to increase physical activity
2014 Aiolli, Fabio; Ciman, Matteo; Donini, Michele; Gaggi, Ombretta
Cross-Platform Mobile Development: A Study on Apps with Animations
2014 Ciman, Matteo; Gaggi, Ombretta; Nicola, Gonzo
Evaluating impact of cross-platform frameworks in energy consumption of mobile applications
2014 Ciman, Matteo; Gaggi, Ombretta
Exploiting users natural competitiveness to promote physical activity
2016 Ciman, Matteo; Gaggi, Ombretta
From a physical system to a pervasive solution to increase people physical activity: Is it possible?
2013 Ciman, Matteo; Gaggi, Ombretta
Games, Assessment and Rehabilitation: When Serious Games Support Cognitive Development in Children with Cerebral Visual Impairment
2018 Ciman, Matteo; Gaggi, Ombretta; Sgaramella, Teresa Maria; Nota, Laura; Bortoluzzi, Margherita
HelpMe!: a Serious Game for Rehabilitation of Children affected by CVI
2013 Ciman, Matteo; Gaggi, Ombretta; Nota, Laura; L., Pinello; N., Riparelli; Sgaramella, TERESA MARIA
iSenseStress: Assessing stress through human-smartphone interaction analysis
2015 Ciman, Matteo; K., Wac; Gaggi, Ombretta
May SmartPhones Help to maintain Audience Attention during Presentations?
2015 Gaggi, Ombretta; Ciman, Matteo
Measuring Energy Consumption of Cross-Platform Frameworks for Mobile Applications
2015 Gaggi, Ombretta; Ciman, Matteo
PathS: Enhancing Geographical Maps with Environmental Sensed Data
2015 Bujari, Armir; Ciman, Matteo; Gaggi, Ombretta; G., Marfia; Palazzi, CLAUDIO ENRICO
Serious games for early identification of developmental dyslexia
2017 Gaggi, Ombretta; Palazzi, Claudio Enrico; Ciman, Matteo; Galiazzo, Giorgia; Franceschini, Sandro; Ruffino, Milena; Gori, Simone; Facoetti, Andrea
Serious games to support cognitive development in children with Cerebral Visual Impairment
2018 Ciman, Matteo; Gaggi, Ombretta; Sgaramella, TERESA MARIA; Nota, Laura; Bortoluzzi, Margherita; Pinello, Luisa
Smartphones as ubiquitous devices for behavior analysis and better lifestyle promotion
2016 Ciman, Matteo
Stairstep recognition and counting in a serious Game for increasing users’ physical activity
2016 Ciman, Matteo; Donini, Michele; Gaggi, Ombretta; Aiolli, Fabio
StepByWatch: A smartwatch-based enhanced navigation system for visually impaired users
2018 Gaggi, O.; Palazzi, C. E.; Ciman, M.; Bujari, A.
The use of games to help children eyes testing
2016 Gaggi, Ombretta; Ciman, Matteo