CIMAN, MATTEO

CIMAN, MATTEO  

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Titolo Data di pubblicazione Autori Rivista Serie Titolo libro
A Serious Game to Persuade People to Use Stairs 2014 AIOLLI, FABIOCIMAN, MATTEODONINI, MICHELEGAGGI, OMBRETTA - - Proceedings of the 9th International Conference on Persuasive Technology (Persuasive 2014)
An empirical analysis of energy consumption of cross-platform frameworks for mobile development 2016 CIMAN, MATTEOGAGGI, OMBRETTA PERVASIVE AND MOBILE COMPUTING - -
Can a Game improve People's Lives? The case of Serious Games. 2015 BUJARI, ARMIRCIMAN, MATTEOGAGGI, OMBRETTAPALAZZI, CLAUDIO ENRICO - - Proceedings of the EAI International Conference on Smart Objects and Technologies for Social Good (GOODTECHS 2015)
ClimbTheWorld: Real-time stairstep counting to increase physical activity 2014 AIOLLI, FABIOCIMAN, MATTEODONINI, MICHELEGAGGI, OMBRETTA - - Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services (Mobiquitous 14)
Cross-Platform Mobile Development: A Study on Apps with Animations 2014 CIMAN, MATTEOGAGGI, OMBRETTA + - - Proccedings of Symposium on Applied Computing
Evaluating impact of cross-platform frameworks in energy consumption of mobile applications 2014 CIMAN, MATTEOGAGGI, OMBRETTA - - Proceedings of the 10th International Conference on Web Information Systems and Technologies (WEBIST14)
Exploiting users natural competitiveness to promote physical activity 2016 CIMAN, MATTEOGAGGI, OMBRETTA - - Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
From a physical system to a pervasive solution to increase people physical activity: Is it possible? 2013 CIMAN, MATTEOGAGGI, OMBRETTA - - 2013 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)
Games, Assessment and Rehabilitation: When Serious Games Support Cognitive Development in Children with Cerebral Visual Impairment 2018 Ciman, MatteoGaggi, OmbrettaSgaramella, Teresa MariaNota, Laura + LECTURE NOTES OF THE INSTITUTE FOR COMPUTER SCIENCES, SOCIAL INFORMATICS AND TELECOMMUNICATIONS ENGINEERING - Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
HelpMe!: a Serious Game for Rehabilitation of Children affected by CVI 2013 CIMAN, MATTEOGAGGI, OMBRETTANOTA, LAURASGARAMELLA, TERESA MARIA + - - Proceedings of the International conference on Web Systems and Technologies (WEBIST2013)
iSenseStress: Assessing stress through human-smartphone interaction analysis 2015 CIMAN, MATTEOGAGGI, OMBRETTA + - - Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth 2015)
May SmartPhones Help to maintain Audience Attention during Presentations? 2015 GAGGI, OMBRETTACIMAN, MATTEO - - Proceedings of the 11th International Conference on Web Information Systems and Technologies (WEBIST 2015)
Measuring Energy Consumption of Cross-Platform Frameworks for Mobile Applications 2015 GAGGI, OMBRETTACIMAN, MATTEO - - Web Information Systems and Technologies
PathS: Enhancing Geographical Maps with Environmental Sensed Data 2015 BUJARI, ARMIRCIMAN, MATTEOGAGGI, OMBRETTAPALAZZI, CLAUDIO ENRICO + - - Proceedings of the 2015 Workshop on Pervasive Wireless Healthcare (MobileHealth'15)
Serious games for early identification of developmental dyslexia 2017 Gaggi, OmbrettaPalazzi, Claudio EnricoCiman, MatteoFranceschini, SandroRuffino, MilenaGori, SimoneFacoetti, Andrea + COMPUTERS IN ENTERTAINMENT - -
Serious games to support cognitive development in children with Cerebral Visual Impairment 2018 Matteo CimanOmbretta GaggiTeresa Maria SgaramellaLaura NotaLuisa Pinello + MOBILE NETWORKS AND APPLICATIONS - -
Smartphones as ubiquitous devices for behavior analysis and better lifestyle promotion 2016 Ciman, Matteo - - -
Stairstep recognition and counting in a serious Game for increasing users’ physical activity 2016 CIMAN, MATTEODONINI, MICHELEGAGGI, OMBRETTAAIOLLI, FABIO PERSONAL AND UBIQUITOUS COMPUTING - -
StepByWatch: A smartwatch-based enhanced navigation system for visually impaired users 2018 Gaggi O.Palazzi C. E.Ciman M.Bujari A. - - CCNC 2018 - 2018 15th IEEE Annual Consumer Communications and Networking Conference
The use of games to help children eyes testing 2016 GAGGI, OMBRETTACIMAN, MATTEO MULTIMEDIA TOOLS AND APPLICATIONS - -