The problem of determining the (least) fixpoint of (higher-dimensional) functions over the non-negative reals frequently occurs when dealing with systems endowed with a quantitative semantics. We focus on the situation in which the functions of interest are not known precisely but can only be approximated. As a first contribution we generalize an iteration scheme called dampened Mann iteration, recently introduced in the literature. The improved scheme relaxes previous constraints on parameter sequences, allowing learning rates to converge to zero or not converge at all. While seemingly minor, this flexibility is essential to enable the implementation of chaotic iterations, where only a subset of components is updated in each step, allowing to tackle higher-dimensional problems. Additionally, by allowing learning rates to converge to zero, we can relax conditions on the convergence speed of function approximations, making the method more adaptable to various scenarios. We also show that dampened Mann iteration applies immediately to compute the expected payoff in various probabilistic models, including simple stochastic games, not covered by previous work.

Computing Fixpoints of Learned Functions: Chaotic Iteration and Simple Stochastic Games

Baldan, Paolo
;
2026

Abstract

The problem of determining the (least) fixpoint of (higher-dimensional) functions over the non-negative reals frequently occurs when dealing with systems endowed with a quantitative semantics. We focus on the situation in which the functions of interest are not known precisely but can only be approximated. As a first contribution we generalize an iteration scheme called dampened Mann iteration, recently introduced in the literature. The improved scheme relaxes previous constraints on parameter sequences, allowing learning rates to converge to zero or not converge at all. While seemingly minor, this flexibility is essential to enable the implementation of chaotic iterations, where only a subset of components is updated in each step, allowing to tackle higher-dimensional problems. Additionally, by allowing learning rates to converge to zero, we can relax conditions on the convergence speed of function approximations, making the method more adaptable to various scenarios. We also show that dampened Mann iteration applies immediately to compute the expected payoff in various probabilistic models, including simple stochastic games, not covered by previous work.
2026
Lecture Notes in Computer Science
32nd International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2026, Held as Part of the International Joint Conferences on Theory and Practice of Software, ETAPS 2026
9783032227515
9783032227522
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/3607002
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