ALTIERI, FEDERICO
 Distribuzione geografica
Continente #
NA - Nord America 561
EU - Europa 159
AS - Asia 78
OC - Oceania 2
Totale 800
Nazione #
US - Stati Uniti d'America 557
IT - Italia 82
CN - Cina 39
SG - Singapore 25
IE - Irlanda 19
SE - Svezia 10
DE - Germania 8
GB - Regno Unito 8
UA - Ucraina 8
FR - Francia 6
JO - Giordania 5
FI - Finlandia 4
CA - Canada 3
CZ - Repubblica Ceca 3
IN - India 3
AU - Australia 2
ES - Italia 2
RS - Serbia 2
BE - Belgio 1
EE - Estonia 1
GR - Grecia 1
HU - Ungheria 1
ID - Indonesia 1
IL - Israele 1
JP - Giappone 1
KR - Corea 1
LT - Lituania 1
MX - Messico 1
NO - Norvegia 1
PH - Filippine 1
RU - Federazione Russa 1
TW - Taiwan 1
Totale 800
Città #
Fairfield 95
Ashburn 54
Chandler 45
Cambridge 42
Woodbridge 41
Ann Arbor 38
Wilmington 29
Seattle 28
Houston 25
Santa Clara 24
Singapore 21
Dublin 19
Des Moines 17
Boardman 14
Este 11
Medford 10
Princeton 10
Padova 9
Bolzano 8
Roxbury 8
Shenyang 8
Beijing 7
Brescia 7
Cagliari 6
Amman 5
Los Angeles 5
San Gregorio di Catania 5
Dallas 4
Forlì 4
Nanjing 4
Rome 4
Chennai 3
Dreieich 3
Helsinki 3
San Diego 3
Washington 3
Barcelona 2
Basking Ridge 2
Belgrade 2
Charlestown 2
Credaro 2
Hebei 2
Kunming 2
Lonigo 2
Milan 2
Nanchang 2
Perugia 2
Sydney 2
Bergen 1
Borås 1
Brussels 1
Budapest 1
Cava de' Tirreni 1
Cebu City 1
Costa Mesa 1
Council Bluffs 1
Frankfurt am Main 1
Harbin 1
Isola Vicentina 1
Jacksonville 1
Jakarta 1
Jiaxing 1
London 1
Mexico City 1
Monmouth Junction 1
Montecchio Maggiore 1
Monza 1
Moscow 1
Prescot 1
Reggio Emilia 1
Sacramento 1
Seoul 1
Steinbach 1
Surrey 1
Taipei 1
Tallinn 1
Thessaloniki 1
Toyosu 1
Verona 1
Vicenza 1
Wuhan 1
Totale 679
Nome #
Adoption of the network gaming paradigm for technology mediated learning in education 120
NoMAS: A Computational Approach to Find Mutated Subnetworks Associated With Survival in Genome-Wide Cancer Studies 119
Evaluating a multi-avatar game for speech therapy applications 117
Inclusive sound and music serious games in a large-scale responsive environment 99
The “Good or bad?” Game: Stimulating listening skills through playful engagement 75
The “Harmonic Walk” and Enactive Knowledge: an Assessment Report 57
Listen, Move, Learn: full body interactions in a music learning floor camera space. 56
'Good or Bad?': an Augmented Reality Game to Engage Users in Active Listening Tasks. 53
Scalable Distributed Approximation of Internal Measures for Clustering Evaluation 41
null 39
Good or Bad? Potenziare L'ascolto attivo mediante spazi interattivi 37
Totale 813
Categoria #
all - tutte 2.772
article - articoli 725
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 3.497


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202080 0 0 0 0 12 6 10 16 17 6 9 4
2020/202151 4 3 2 5 7 0 0 8 5 3 14 0
2021/2022142 0 9 17 11 8 10 0 15 11 12 16 33
2022/2023134 15 0 0 16 28 28 8 9 13 2 10 5
2023/2024123 6 8 22 5 14 19 5 18 1 10 6 9
2024/202596 2 15 13 19 47 0 0 0 0 0 0 0
Totale 813