CIMAN, MATTEO
 Distribuzione geografica
Continente #
NA - Nord America 2.152
AS - Asia 1.110
EU - Europa 517
SA - Sud America 187
AF - Africa 160
Continente sconosciuto - Info sul continente non disponibili 47
OC - Oceania 15
Totale 4.188
Nazione #
US - Stati Uniti d'America 2.080
SG - Singapore 411
CN - Cina 196
VN - Vietnam 138
IT - Italia 120
BR - Brasile 119
HK - Hong Kong 113
DE - Germania 83
FR - Francia 39
FI - Finlandia 38
IN - India 32
BD - Bangladesh 31
AR - Argentina 24
PL - Polonia 22
GB - Regno Unito 19
PH - Filippine 16
SA - Arabia Saudita 16
TR - Turchia 16
AT - Austria 15
MX - Messico 15
PK - Pakistan 15
RU - Federazione Russa 15
NL - Olanda 14
MY - Malesia 12
CA - Canada 11
IQ - Iraq 10
BE - Belgio 9
EG - Egitto 9
AE - Emirati Arabi Uniti 8
EC - Ecuador 8
JP - Giappone 8
SE - Svezia 8
ZA - Sudafrica 8
BA - Bosnia-Erzegovina 7
CL - Cile 7
CZ - Repubblica Ceca 7
GR - Grecia 7
ID - Indonesia 7
IE - Irlanda 7
LU - Lussemburgo 7
NP - Nepal 7
PY - Paraguay 7
AU - Australia 6
CH - Svizzera 6
CR - Costa Rica 6
CY - Cipro 6
ES - Italia 6
ET - Etiopia 6
GA - Gabon 6
HR - Croazia 6
HU - Ungheria 6
LV - Lettonia 6
MA - Marocco 6
TN - Tunisia 6
UA - Ucraina 6
UG - Uganda 6
UZ - Uzbekistan 6
AL - Albania 5
BF - Burkina Faso 5
CD - Congo 5
CI - Costa d'Avorio 5
CO - Colombia 5
DJ - Gibuti 5
GM - Gambi 5
KE - Kenya 5
ME - Montenegro 5
MK - Macedonia 5
MR - Mauritania 5
MW - Malawi 5
RO - Romania 5
RS - Serbia 5
SI - Slovenia 5
SO - Somalia 5
VE - Venezuela 5
AO - Angola 4
BG - Bulgaria 4
CW - ???statistics.table.value.countryCode.CW??? 4
EE - Estonia 4
GN - Guinea 4
GT - Guatemala 4
IS - Islanda 4
JO - Giordania 4
LB - Libano 4
MD - Moldavia 4
ML - Mali 4
MN - Mongolia 4
MU - Mauritius 4
NZ - Nuova Zelanda 4
PE - Perù 4
PR - Porto Rico 4
PS - Palestinian Territory 4
RW - Ruanda 4
SD - Sudan 4
SK - Slovacchia (Repubblica Slovacca) 4
SY - Repubblica araba siriana 4
TW - Taiwan 4
UY - Uruguay 4
ZW - Zimbabwe 4
AD - Andorra 3
AM - Armenia 3
Totale 4.018
Città #
Fairfield 287
Ashburn 256
Woodbridge 208
Singapore 205
San Jose 152
Ann Arbor 144
Houston 111
Hong Kong 110
Cambridge 107
Seattle 105
Wilmington 85
Chandler 56
Padova 54
Beijing 46
Ho Chi Minh City 44
Hanoi 36
Des Moines 29
Boardman 28
Los Angeles 22
Medford 21
Munich 21
Princeton 21
Santa Clara 21
Bytom 18
Lauterbourg 18
Helsinki 17
San Diego 16
Dong Ket 11
Dortmund 11
Falkenstein 11
Bari 10
Chicago 10
Council Bluffs 10
Nanjing 10
New York 10
Orem 10
Buffalo 9
Istanbul 9
São Paulo 9
Frankfurt am Main 8
Jacksonville 8
Redondo Beach 8
Chennai 7
Dallas 7
Dublin 7
Haiphong 7
Venice 7
Vienna 7
Addis Ababa 6
Brooklyn 6
Cagliari 6
Kampala 6
Kuala Lumpur 6
Libreville 6
Riga 6
San José 6
Tokyo 6
Abidjan 5
Brussels 5
Cairo 5
Da Nang 5
Guayaquil 5
Jeddah 5
Karachi 5
Lahore 5
Montreal 5
Nairobi 5
Nouakchott 5
Tashkent 5
Tianjin 5
Amman 4
Conakry 4
Delhi 4
Guangzhou 4
Guatemala City 4
Jinan 4
Kinshasa 4
Lilongwe 4
London 4
Luxembourg 4
Milan 4
Montevideo 4
Nanchang 4
Nicosia 4
Phoenix 4
Podgorica 4
Riyadh 4
Salvador 4
Shanghai 4
Skopje 4
Ulan Bator 4
Willemstad 4
Würzburg 4
Zurich 4
Amsterdam 3
Andorra la Vella 3
Ankara 3
Athens 3
Auckland 3
Baghdad 3
Totale 2.657
Nome #
Smartphones as ubiquitous devices for behavior analysis and better lifestyle promotion 286
Serious games to support cognitive development in children with Cerebral Visual Impairment 266
An empirical analysis of energy consumption of cross-platform frameworks for mobile development 250
Using gamification to discover cultural heritage locations from geo-tagged photos 235
Stairstep recognition and counting in a serious Game for increasing users’ physical activity 230
The use of games to help children eyes testing 218
Serious games for early identification of developmental dyslexia 211
May SmartPhones Help to maintain Audience Attention during Presentations? 205
Measuring Energy Consumption of Cross-Platform Frameworks for Mobile Applications 202
Evaluating impact of cross-platform frameworks in energy consumption of mobile applications 199
ClimbTheWorld: Real-time stairstep counting to increase physical activity 192
Exploiting users natural competitiveness to promote physical activity 181
StepByWatch: A smartwatch-based enhanced navigation system for visually impaired users 177
From a physical system to a pervasive solution to increase people physical activity: Is it possible? 174
iSenseStress: Assessing stress through human-smartphone interaction analysis 159
A Serious Game to Persuade People to Use Stairs 158
HelpMe!: a Serious Game for Rehabilitation of Children affected by CVI 155
Cross-Platform Mobile Development: A Study on Apps with Animations 151
Games, Assessment and Rehabilitation: When Serious Games Support Cognitive Development in Children with Cerebral Visual Impairment 146
PathS: Enhancing Geographical Maps with Environmental Sensed Data 133
Toward the creation of a Green Content Management System. 123
Can a Game improve People's Lives? The case of Serious Games. 89
null 48
Totale 4.188
Categoria #
all - tutte 11.903
article - articoli 3.838
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 570
Totale 16.311


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022270 0 25 33 14 22 13 12 34 13 11 29 64
2022/2023189 35 2 0 10 35 32 4 15 31 0 16 9
2023/2024144 10 24 22 10 13 21 0 11 6 3 11 13
2024/2025526 5 18 17 23 51 5 10 74 61 27 107 128
2025/20261.746 40 143 247 307 184 59 155 192 194 119 65 41
2026/202772 66 6 0 0 0 0 0 0 0 0 0 0
Totale 4.188