Many early learners need individualized support when regular teaching is not readily available. Here we present results of a progressive digital game that was played at home rather than under the supervision of the teacher. “NumberBeads” was designed to help low attaining learners, but also typical early learners. The game required learners to construct objects—sets and digits—to match a target object, and was played at home using an online platform. The participants were first-graders (n = 140) enrolled in 10 classrooms randomly assigned to two groups. One group played NumberBeads, requiring students to construct solutions in a microworld of sets and digits. Another group played a similar game, NumberChoice, which contained the same elements, sets and digits, but used multiple-choice questions with right/wrong feedback. Results showed that learners using both games were able to complete the game unsupervised at home, but there was greater improvement with NumberBeads especially with learners identified as low attaining. Overall these findings support the feasibility of boosting early numeracy at home using a game designed to help basic numerical competence that requires no teacher supervision, and very little guidance by parents or carers.

Digital games for learning basic arithmetic at home

Benavides-Varela S.;Lucangeli D.;
2023

Abstract

Many early learners need individualized support when regular teaching is not readily available. Here we present results of a progressive digital game that was played at home rather than under the supervision of the teacher. “NumberBeads” was designed to help low attaining learners, but also typical early learners. The game required learners to construct objects—sets and digits—to match a target object, and was played at home using an online platform. The participants were first-graders (n = 140) enrolled in 10 classrooms randomly assigned to two groups. One group played NumberBeads, requiring students to construct solutions in a microworld of sets and digits. Another group played a similar game, NumberChoice, which contained the same elements, sets and digits, but used multiple-choice questions with right/wrong feedback. Results showed that learners using both games were able to complete the game unsupervised at home, but there was greater improvement with NumberBeads especially with learners identified as low attaining. Overall these findings support the feasibility of boosting early numeracy at home using a game designed to help basic numerical competence that requires no teacher supervision, and very little guidance by parents or carers.
2023
Game-Based Learning in Education and Health
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/3474066
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