Surface roughness influences the release of avalanches and the dynamics of rockfall, avalanches and debris flow, but it is often not objectively implemented in natural hazard modelling. For two study areas, a treeline ecotone and a windthrow-disturbed forest landscape of the European Alps, we tested seven roughness algorithms using a photogrammetric digital surface model (DSM) with different resolutions (0.1, 0.5 and 1 m) and different moving-window areas (9, 25 and 49 m(2)). The vector ruggedness measure roughness algorithm performed best overall in distinguishing between roughness categories relevant for natural hazard modelling (including shrub forest, high forest, windthrow, snow and rocky land cover). The results with 1m resolution were found to be suitable to distinguish between the roughness categories of interest, and the performance did not increase with higher resolution. In order to improve the roughness calculation along the hazard flow direction, we tested a directional roughness approach that improved the reliability of the surface roughness computation in channelised paths. We simulated avalanches on different elevation models (lidar-based) to observe a potential influence of a DSM and a digital terrain model (DTM) using the simulation tool Rapid Mass Movement Simulation (RAMMS). In this way, we accounted for the surface roughness based on a DSM instead of a DTM, which resulted in shorter simulated avalanche runouts by 16 %-27% in the two study areas. Surface roughness above a treeline, which in comparison to the forest is not represented within the RAMMS, is therefore underestimated. We conclude that using DSM-based surface roughness in combination with DTM-based surface roughness and considering the directional roughness is promising for achieving better assessment of terrain in an alpine landscape, which might improve the natural hazard modelling.
Multiscale analysis of surface roughness for the improvement of natural hazard modelling
Baggio, T;D'Agostino, V;
2021
Abstract
Surface roughness influences the release of avalanches and the dynamics of rockfall, avalanches and debris flow, but it is often not objectively implemented in natural hazard modelling. For two study areas, a treeline ecotone and a windthrow-disturbed forest landscape of the European Alps, we tested seven roughness algorithms using a photogrammetric digital surface model (DSM) with different resolutions (0.1, 0.5 and 1 m) and different moving-window areas (9, 25 and 49 m(2)). The vector ruggedness measure roughness algorithm performed best overall in distinguishing between roughness categories relevant for natural hazard modelling (including shrub forest, high forest, windthrow, snow and rocky land cover). The results with 1m resolution were found to be suitable to distinguish between the roughness categories of interest, and the performance did not increase with higher resolution. In order to improve the roughness calculation along the hazard flow direction, we tested a directional roughness approach that improved the reliability of the surface roughness computation in channelised paths. We simulated avalanches on different elevation models (lidar-based) to observe a potential influence of a DSM and a digital terrain model (DTM) using the simulation tool Rapid Mass Movement Simulation (RAMMS). In this way, we accounted for the surface roughness based on a DSM instead of a DTM, which resulted in shorter simulated avalanche runouts by 16 %-27% in the two study areas. Surface roughness above a treeline, which in comparison to the forest is not represented within the RAMMS, is therefore underestimated. We conclude that using DSM-based surface roughness in combination with DTM-based surface roughness and considering the directional roughness is promising for achieving better assessment of terrain in an alpine landscape, which might improve the natural hazard modelling.File | Dimensione | Formato | |
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