This project presents the development of an interactive environment inspired by soundscape composition, in which a user can explore a sound augmented reality related to a real soundscape. The user walks on the application's responsive floor controlling through her/his position the soundscape rendering. In the same time s/he can explore the sound structure entering central zone of the responsive floor, where some granular synthesis processes are activated. One main goal of the project is to sensitize the participants regarding the surrounding sonic environment looking also for pedagogical studies. A first evaluation of an audio excerpt produced by a user's soundwalk shows that the application can produce good quality and interesting soundscapes, which are fully consistent with the real environments from which they were inspired.
Interactive soundscapes: Developing a physical space augmented through dynamic sound rendering and granular synthesis
Lionello M.;Canazza S.;Micheloni E.
2019
Abstract
This project presents the development of an interactive environment inspired by soundscape composition, in which a user can explore a sound augmented reality related to a real soundscape. The user walks on the application's responsive floor controlling through her/his position the soundscape rendering. In the same time s/he can explore the sound structure entering central zone of the responsive floor, where some granular synthesis processes are activated. One main goal of the project is to sensitize the participants regarding the surrounding sonic environment looking also for pedagogical studies. A first evaluation of an audio excerpt produced by a user's soundwalk shows that the application can produce good quality and interesting soundscapes, which are fully consistent with the real environments from which they were inspired.Pubblicazioni consigliate
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.