Digital technologies based on 3D models are always more used to document archaeological remains and obtain hypothetical reconstructions when these remains are more or less heavily damaged. This work addresses the case of remains of ancient musical instruments, and in particular the case study of a brass instrument from the Roman Empire period, found in Voghenza (Italy). The pieces composing the instrument were first digitized by means of a structured light system, then virtually restored and recomposed applying a on-purpose developed algorithm. Finally, some sounds coherent with the geometry of the reconstructed model were simulated using a physically-based synthesis approach.
3D Virtual Reconstruction and Sound Simulation of an Ancient Roman Brass Musical Instrument
Roda A.;Faresin E.;Salemi G.
2020
Abstract
Digital technologies based on 3D models are always more used to document archaeological remains and obtain hypothetical reconstructions when these remains are more or less heavily damaged. This work addresses the case of remains of ancient musical instruments, and in particular the case study of a brass instrument from the Roman Empire period, found in Voghenza (Italy). The pieces composing the instrument were first digitized by means of a structured light system, then virtually restored and recomposed applying a on-purpose developed algorithm. Finally, some sounds coherent with the geometry of the reconstructed model were simulated using a physically-based synthesis approach.Pubblicazioni consigliate
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