In this article we describe a prototyping environment, which allows an author to set up and test a complex hypermedia presentation. It contains a visual editor, based on a graph notation, in which the nodes are media objects and the edges are the synchronization relations between them; an execution simulator, which helps the author to test the presentation dynamics by manually triggering media related events; and a player, which allows the author to preview the presentation and to visually relate the execution evolution with the interpretation of the synchronization schema.

A Laboratory for Prototyping and Testing Multimedia Presentations

GAGGI, OMBRETTA;
2006

Abstract

In this article we describe a prototyping environment, which allows an author to set up and test a complex hypermedia presentation. It contains a visual editor, based on a graph notation, in which the nodes are media objects and the edges are the synchronization relations between them; an execution simulator, which helps the author to test the presentation dynamics by manually triggering media related events; and a player, which allows the author to preview the presentation and to visually relate the execution evolution with the interpretation of the synchronization schema.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11577/2485050
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