This paper presents a novel approach for an interactive 3D models browsing environment. In the proposed scheme both texture and geometry data is available at the server compressed in a scalable fashion and texture information is represented by a set of views of the 3D model. The aim is to show the best possible rendering of the current view, conditioned on the availability of previously transmitted information for other nearby views, and subject to a transmission budget constraint. The proposed framework introduces a rate-distortion criteria to decide how to allocate transmission resources between the delivery of new texture data and new elements from the geometry bit-stream and how to blend the available data in order to minimize the distortion in the rendered views.
A rate distortion driven approach to remote visualization of 3d models
ZANUTTIGH, PIETRO;BRUSCO, NICOLA;CORTELAZZO, GUIDO MARIA
2006
Abstract
This paper presents a novel approach for an interactive 3D models browsing environment. In the proposed scheme both texture and geometry data is available at the server compressed in a scalable fashion and texture information is represented by a set of views of the 3D model. The aim is to show the best possible rendering of the current view, conditioned on the availability of previously transmitted information for other nearby views, and subject to a transmission budget constraint. The proposed framework introduces a rate-distortion criteria to decide how to allocate transmission resources between the delivery of new texture data and new elements from the geometry bit-stream and how to blend the available data in order to minimize the distortion in the rendered views.Pubblicazioni consigliate
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