ORSO, VALERIA
 Distribuzione geografica
Continente #
NA - Nord America 2.993
AS - Asia 1.888
EU - Europa 1.400
AF - Africa 546
SA - Sud America 468
OC - Oceania 54
Continente sconosciuto - Info sul continente non disponibili 16
Totale 7.365
Nazione #
US - Stati Uniti d'America 2.745
SG - Singapore 669
IT - Italia 436
CN - Cina 330
BR - Brasile 290
HK - Hong Kong 201
VN - Vietnam 159
DE - Germania 142
NL - Olanda 95
PL - Polonia 75
FI - Finlandia 73
FR - Francia 55
BJ - Benin 53
GB - Regno Unito 51
ES - Italia 50
AR - Argentina 49
IN - India 44
RU - Federazione Russa 40
ZA - Sudafrica 32
TR - Turchia 30
ID - Indonesia 27
CI - Costa d'Avorio 25
IE - Irlanda 24
MX - Messico 24
TW - Taiwan 24
CA - Canada 23
SE - Svezia 23
KR - Corea 22
NG - Nigeria 22
PK - Pakistan 22
RS - Serbia 21
UG - Uganda 21
GA - Gabon 20
IQ - Iraq 20
PE - Perù 20
UA - Ucraina 19
AO - Angola 18
AT - Austria 18
AU - Australia 18
GR - Grecia 18
EC - Ecuador 17
HU - Ungheria 17
JO - Giordania 17
PH - Filippine 17
PY - Paraguay 17
CO - Colombia 16
GT - Guatemala 16
MA - Marocco 16
MD - Moldavia 16
MU - Mauritius 16
PS - Palestinian Territory 16
UY - Uruguay 16
BD - Bangladesh 15
GM - Gambi 15
JP - Giappone 15
KG - Kirghizistan 15
LV - Lettonia 15
LY - Libia 15
PA - Panama 15
TH - Thailandia 15
AM - Armenia 14
BB - Barbados 14
BE - Belgio 14
GP - Guadalupe 14
MG - Madagascar 14
MY - Malesia 14
NI - Nicaragua 14
RE - Reunion 14
SO - Somalia 14
TN - Tunisia 14
YT - Mayotte 14
BY - Bielorussia 13
EE - Estonia 13
IR - Iran 13
KE - Kenya 13
LB - Libano 13
NP - Nepal 13
PT - Portogallo 13
SI - Slovenia 13
VE - Venezuela 13
BZ - Belize 12
CU - Cuba 12
IL - Israele 12
JM - Giamaica 12
LA - Repubblica Popolare Democratica del Laos 12
MK - Macedonia 12
MR - Mauritania 12
MZ - Mozambico 12
RO - Romania 12
TJ - Tagikistan 12
AZ - Azerbaigian 11
BO - Bolivia 11
BW - Botswana 11
CD - Congo 11
CL - Cile 11
CW - ???statistics.table.value.countryCode.CW??? 11
CY - Cipro 11
DK - Danimarca 11
DO - Repubblica Dominicana 11
GH - Ghana 11
Totale 6.866
Città #
Singapore 376
Fairfield 328
Ashburn 323
Chandler 207
Hong Kong 191
Houston 182
Woodbridge 175
Santa Clara 144
Seattle 125
Beijing 121
Cambridge 115
Padova 113
Wilmington 98
Boardman 59
Los Angeles 57
Bytom 56
Chicago 53
Ho Chi Minh City 49
Ann Arbor 48
Cotonou 48
San Diego 46
Munich 42
Helsinki 38
Hanoi 37
Medford 33
Princeton 33
São Paulo 28
Des Moines 27
Roxbury 27
Abidjan 25
Milan 25
Dublin 21
Kampala 19
Libreville 19
Amman 17
New York 17
Padua 17
Rome 17
Council Bluffs 15
Salt Lake City 15
Amsterdam 14
Bridgetown 14
Buffalo 14
Managua 14
Montevideo 14
Panama City 14
Antananarivo 13
Hefei 13
Johannesburg 13
Lancaster 13
London 13
Luanda 13
Rio de Janeiro 13
Yerevan 13
Brooklyn 12
Cagliari 12
Chisinau 12
Dong Ket 12
Dushanbe 12
Guangzhou 12
Nouakchott 12
Riga 12
Shenyang 12
Castries 11
Dakar 11
Phnom Penh 11
Sydney 11
Tallinn 11
Turku 11
Vientiane 11
Athens 10
Baku 10
Bamako 10
Belgrade 10
Kigali 10
Kuala Lumpur 10
Nairobi 10
Redondo Beach 10
Reykjavik 10
Skopje 10
Verona 10
Andorra la Vella 9
Banjul 9
Dar es Salaam 9
Guatemala City 9
Lagos 9
Nanjing 9
Niamey 9
Nuremberg 9
Podgorica 9
Tashkent 9
Vienna 9
Warsaw 9
Accra 8
Baghdad 8
Budapest 8
Chennai 8
Elk Grove Village 8
Frankfurt am Main 8
Havana 8
Totale 4.033
Nome #
Comparison of deviceless methods for distant object manipulation in mixed reality 262
Measuring user acceptance of wearable symbiotic devices: validation study across application scenarios 238
RETHINKING THE SHOPPING EXPERIENCE: A QUALITATIVE EXPLORATIVE STUDY ON 3D WEB AND AR FOR DISPLAYING AND SELLING GOODS 206
Contextual consistency as an improvement to user experience and system transparency: The case of a vibrotactile relaxation device with implicit triggers 202
Interactive multimedia content for older adults: the case of SeniorChannel 197
Interweaving Visual and Audio-Haptic Augmented Reality for Urban Exploration 192
A two-step, user-centered approach to personalized tourist recommendations 188
Introducing wearables in the kitchen: An assessment of user acceptance in younger and older adults 184
Overlaying social information: The effects on users' search and information-selection behavior 170
Designing a Willing-to-Use-in-Public Hand Gestural Interaction Technique for Smart Glasses 166
A Cyber Secured IoT: Fostering Smart Living and Safety of Fragile Individuals in Intelligent Environments 164
Exploiting 3D Web to Enhance Online Shopping: Toward an Update of Usability Heuristics 158
Developing a Symbiotic System for Scientific Information Seeking: The Mindsee Project 153
Investigating the Accessibility of Voice Assistants With Impaired Users: Mixed Methods Study 153
Influence of keyboard layout and feedback type in eye-typing tasks: A comparative study 153
Adaptive information density for augmented reality displays 151
Toward multimodality: gesture and vibrotactile feedback in natural human computer interaction 148
How Robots Impact Students’ Beliefs about Their Learning Skills 146
Redefining Coworking for Sustainable Communities: Insights from Small Cities Amid COVID-19 142
Too Hot to Enter: Investigating Users’ Attitudes Toward Thermoscanners in COVID Times 141
The Role of Virtual Spaces and Interactivity in Emergency Training 141
Automation and Creativity: A Case Study of DJs' and VJs' Ambivalent Positions on Automated Visual Software 140
Augmented grocery shopping: fostering healthier food purchases through AR 137
DOMHO: A Smart Assisted-living Solution for Fragile People 134
Investigating tactile stimulation in symbiotic systems 132
Adaptive Assembly Workstations and cobots: A qualitative assessment involving senior and adult workers 132
Employee-centric innovation: Integrating participatory design and video-analysis to foster the transition to Industry 5.0 129
Intelligenza artificiale ed etica nel mondo del lavoro 129
Designing “Safer Water.” A Virtual Reality Tool for the Safety and the Psychological Well-Being of Citizens Exposed to the Risk of Natural Disasters 127
Digital Showroom in 3DWeb, the Scene Effect on Object Placement 125
An enriched visit to the Botanical Garden: Co-designing tools and contents 125
IoT as Non-Pharmaceutical Interventions for the Safety of Living Environments in COVID-19 Pandemic Age 117
CONSUMER ATTITUDES AND GREEN SCEPTICISM TOWARDS ENERGY-EFFICIENT HOUSEHOLD APPLIANCES: FINDINGS FROM A PRELIMINARY STUDY 115
SHIP Project: Designing Inclusive, Accessible, and Sustainable Urban Parks 111
Teleinclusive learning: An exploratory study on students’ expectations of using telepresence robot for attending classes 111
Exploring consumer attitude toward sustainable energy-efficient appliance: Preliminary findings for augmented reality application 110
Integrating kitchen appliances to improve food quality and sustainability: The SIAF project 109
The design, implementation and evaluation of a mobile app for supporting older adults in the monitoring of food intake 107
Developing hand-worn input and haptic support for real-world target finding 103
Is This Right for You?: The Key Role of Shop Assistants in Promoting Energy-Efficient Household Appliances 102
The virtualization of human–robot interactions: a user-centric workload assessment 99
Evaluating user experience of augmented reality eyeglasses 98
Beyond the Embankments: Virtual Training on Human-River Interaction for Fostering Safer Behaviors during Flood Emergencies 92
Involving elderly users in design: techniques to collect preferences for interactive digital television. 91
Measuring User Acceptance of Wearable Symbiotic Devices: Validation Study Across Application ScenariosSymbiotic Interaction 91
Follow the vibes: a comparison between two tactile displays in a navigation task in the field 90
Humanizing Technology in Industry 5.0: Insights into Employee Well-Being from a Mixed-Methods Approach 87
How Would Do that? An Agile Elicitation Technique to Explore Users’ Spontaneous Gestural Commands 86
Involving older adults in designing interactive technology: The case of seniorchannel 83
Exploiting Mobile Gamification to Foster Physical Activity: A Remotely-Managed Field Study 81
The role of location-based event browsers in collaborative behaviorsProceedings of the 8th Nordic Conference on Human-Computer Interaction Fun, Fast, Foundational - NordiCHI '14 80
VOICE Actuated Control Systems (VACS) for Accessible and Assistive Smart Homes. A Preliminary Investigation on Accessibility and User Experience with Disabled Users 79
GENERATIONAL PERSPECTIVE ON ENERGY-EFFICIENCY AWARENESS: A COMPARATIVE STUDY 71
Promoting Healthy Ageing: An Interview-Based Study to Explore Ageing Workers’ Interests and Perceived Barriers 70
Enhancing the Atmosphere in Hybrid Restaurants: A Dining Experience Assessment with Mixed Reality 69
Employee-Driven innovation for improving working practices: preliminary findings from a case study 68
Experimenting immersive videos to reduce test anxiety in university students 60
Understanding Workers’ Well-Being and Cognitive Load in Human-Cobot Collaboration: Systematic Review 44
null 41
Enhancing shopping experience in augmented reality by customizing product manipulation modalities: A customer experience study 15
Blending Physical and Augmented Dining: Exploring Social Acceptability in Mixed Reality Restaurant Experiences 5
Taste Through a Different Lens: The Role of Mixed Reality Color Saturation in Sensory and Hedonic Evaluations 4
Totale 7.454
Categoria #
all - tutte 22.489
article - articoli 6.528
book - libri 425
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 11.154
Totale 40.596


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021269 0 0 0 0 20 19 17 29 40 77 37 30
2021/2022490 24 53 48 31 26 20 25 42 24 35 50 112
2022/2023436 75 42 14 39 67 52 8 28 58 1 37 15
2023/2024359 28 59 45 24 23 27 29 23 17 19 32 33
2024/20251.540 17 157 51 90 217 52 85 110 78 79 266 338
2025/20263.421 284 530 875 953 779 0 0 0 0 0 0 0
Totale 7.454